Final Fantasy 7 Rebirth Sequel Teases Return of Iconic Airship Travel

The upcoming Final Fantasy 7 Remake sequel reintroduces airship travel, a beloved feature from the original game. Set for release later this month, Final Fantasy 7 Rebirth continues the story of Cloud Strife and his companions from where the 2020 Remake left off. Square Enix has confirmed that this installment is part of a trilogy, with the final chapter already in development.

Airships are a recurring theme in the Final Fantasy series, and Final Fantasy 7’s rendition remains iconic. Constructed by party member Cid Highwind, the Highwind initially aids Team AVALANCHE in rescuing Tifa and Barret from Shinra’s clutches. Throughout the game, it serves as a swift mode of transportation across the world map.

While some fans speculate seeing the Highwind in trailers, piloting it may await the next installment. Creative director Tetsuya Nomura discussed challenges in integrating airship travel due to the game’s expansive world map.

Expands beyond Midgar, showcasing diverse regions in recent trailers. Previews highlight its larger scale compared to its predecessor, evident in its substantial file size.

Final Fantasy 7 Remake Despite the anticipation, players may have to wait for the final chapter to commandeer the Highwind. In the original game, airship travel became accessible after a pivotal storyline event, hinting at its potential in the series’ conclusion.

As the Final Fantasy 7 series unfolds, fans eagerly anticipate how airship travel will be implemented in its finale. The wait for the ultimate journey across the game’s vast world continues.

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