Arkane Studios’ Redfall receives a game changing update, introducing Performance Mode, stealth takedowns, and a plethora of other improvements.
Arkane Studios’ multiplayer vampire shooter, Redfall, has under gone significant changes with its latest update, addressing long-standing player requests and enhancing the gaming experience. This update brings a Performance Mode to the Xbox Series X|S, along with exciting additions like stealth take downs, accessibility improvements, enhanced multiplayer communication, and more. Dive into the details of this comprehensive Redfall update below.
Performance and Stability Enhancements:

- Performance Mode is now available on Xbox Series X|S.
- Improved PC performance and stability across various hardware configurations.
- Resolved edge-case memory crashes.
- Fixed graphical corruption issue related to resolution changes with AMD GPUs.
- Addressed issues with resetting Game Settings in Windowed display on a second monitor.
- Improved performance of Hero abilities, weapons, and general game systems.
- Optimized Hero abilities to trigger correctly under various environmental conditions.
- Enhanced player navigation and collision in both Redfall Commons and Burial Point.
User Interface Improvements:

- Weapons with silencers or silenced muzzle attachments now indicate their “silent” state in tooltips.
- Vault and Mantle indicators are displayed in the HUD when relevant.
- Clear differentiation between Main Missions and Optional Missions in the Mission Briefing Table.
- Improved compass markers and objective search areas for consistency.
- Historical Markers now appear on the Map in their locked state after completing introductory missions.
- Enhanced readability of ammo purchasing.
- Added off-screen indicator for Bribón when downed.
- Resolved issues where objective search areas hindered fast travel actions while using the Map.
- Text-to-Speech hotkey now remains visible when active.
- Player reporting now includes a loading indicator during submission.
- Clarified the achievement description for Rum Runner.
Accessibility Enhancements:

- Screen Narration improvements for various in-game elements and menus.
- Added support for navigation control in Hero Select and System Select menus.
- Narration for game invites and friend request notifications.
- Enhanced photosensitivity adjustments for specific in-game situations.
- Accessibility optimizations for players with different control inputs.
- Improved screen narration in Bethesda.Net modals.
- Corrected narration prompts during login.
- Improved photosensitivity settings for several in-game scenarios.
Gameplay and Combat Improvements:

- Customizable Aim-Assist and Dead Zone tuning for both Controller and Keyboard/Mouse inputs.
- Increased enemy population and mission encounter balancing in the open world.
- Added unique open-world enemy encounters in Redfall Commons.
- Enhanced visibility of NPCs through clothing choices during nighttime.
- Increased ammo pickups near the Fire Station for early-game resource management.
- Improved enemy behavior, ensuring they avoid friendly fire.
- Various fixes for mission objective persistence.
- Added mission dialogue for “Fall Like Lightning.”
- Introduced the ability to perform stealth takedowns on unaware Cultists and Bellwether enemies.
- Enhanced open-world enemy encounters in Redfall Commons.
- Improved visual elements and lighting in various environments.
- Introduced unique player indicators and markers in Multiplayer sessions.
- Enhanced player ping visibility.
- Adjusted achievement criteria for the “Light’s Out” achievement in multiplayer.

Multiplayer and Co-op:
- Enhanced player indicators and markers for Multiplayer sessions.
- Unique co-op ping color for each player in the squad.
- Awarding of “Light’s Out” achievement now dependent on the active “Lost in the Fog” mission.