Discover the secrets behind Society Medallions and how they affect gameplay in Fortnite.

Fortnite’s landscape regularly undergoes transformations with each new chapter, bringing about shifts in locations, mechanics, and items. Chapter 5 Season 1 introduced an intriguing addition: Society Medallions. These elusive items, while challenging to obtain, offer substantial rewards but come with a caveat. Here’s a comprehensive guide to navigating Society Meda-llions in Fortnite.
How Society Medallions Work

Chapter 5 Season 1 introduced Society Meda-llions, items that grant continuous shield regeneration for players who carry them. Unlike other inventory items, these medallions occupy a designated slot similar to building materials, allowing players to carry up to five at a time, with their effects stacking. The shield regeneration per tick varies based on the number of Society Meda-llions carried:
- 1 or 2 Society Medallions: +3 Shield per tick
- 3 Society Medallions: +6 Shield per tick
- 4 or 5 Society Medallions: +8 Shield per tick
How to Get Society Medallions

Securing Society Meda-llions involves defeating bosses scattered across the Battle Royale map. Each match presents the opportunity to engage with up to five different bosses, located at various points on the island:
- Oscar: Lavish Lair POI
- Nisha: Fencing Fields POI
- Peter Griffin: Snooty Steppes POI
- Montague: Grand Glacier POI
- Valeria: Reckless Railways POI
Orange Circles Explained

While Society Medallions grant significant benefits, they balance out with a noticeable disadvantage. Players carrying these medallions will have their location immediately revealed on the map, signaled by an orange circle on the mini-map. The circle’s size corresponds to the number of medallions carried, making it easier for nearby enemies to track the player.
This tracking mechanism persists until the medallion is dropped. Players can discard it via their inventory by selecting the medallion and choosing the “Drop” option. Alternatively, the medallion is dropped upon the player’s demise, making it available for enemies or allies to pick up.